I’m certain that little kids who don’t yet have the maturity or gaming chops to plow through a World 8 Mario level or take Link out on his latest quest won’t have the same complaints as me. However, I’m also theoretically a grown-ass man and this game isn’t for me. And unless you love playing minor variations on every mini-game ever made, you’re not going to get much replay value out of it. Nintendo clearly put a lot of effort into making this game look nice and children and single moms everywhere should enjoy playing through the game with frequent sighs of “AThe gameplay is overly simplistic and repetitive. There aren’t many, but they are kind of fun and can be replayed in local multiplayer whenever you’re bored with the main quest.Īs far as Wii titles go, Pokepark 2 is damn pretty with fluid animations for all the Pokemon and endlessly adorable visuals even in the loading screens. The mini-games are all variations on sidescolling platforming, simple shooters, and little puzzles. Again, it’s incredibly easy to use for little tykes playing this game, but until later stages with many enemies, the battles can be frustratingly easy. The turn-based battle system of the core Pokemon titles is replaced by a simplified version routed mostly in button mashing. You’ll find yourself constantly tapping the dash button and it never seems to be fast enough. Moving around the worlds can be a pain because these cute little fellas have tiny legs, making them incredibly sloooooow. This lends itself to a simple button layout, but with only a single D-pad for movement, it’s far better suited to sidescrollers than 3D games and there will be camera issues from time to time. The game is controlled by holding the Wiimote on its side. You can only play as one of those main four characters, but you’ll encounter about 100 or so other Pokemon along the way and make friends with them by either getting into a fight, getting into a chase, or playing one of a handful of mini-games. Much of the game consists of roaming around PokePark and befriending other Pokemon (via a menu based Pokedex-style system) to find ways to slip back into Wish Park and save the cake-munching lost souls. You play as Pikachu, Oshawott, Tepig, and Snivy. Yep, that’s the plot and it makes about as much sense played out over a full game as it does in that single mind-numbing sentence. It’s about evil creatures kidnapping Pokemon from their PokePark home and transporting them to the dark n’ brooding Wish Park where they are hypnotized by cake. Story has never really been the strength of the Pokemon series (did you ever try to follow the “plot” of the TV show? Well, don’t) and PokePark 2 is no exception. It’s an almost obnoxiously cute little timewaster that I’m sure will please the pint-sized target audience while leaving anyone old enough to remember a world without Pokemon in the cold. PokePark 2: Wonders Beyond is Nintendo’s latest console Pokemon effort and presumably the final one that will be produced for the Wii. We’re talking about cute little animals bumbling around and getting into magical fights and there is an unavoidable age cap on that experience. The franchise is one of Nintendo’s staples, but with the exception of the fairly deep RPG-lite handheld titles, these games are really just for kids. When you’re talking about games like Mario Galaxy or the latest Zelda epic, the company cranks out stunningly-crafted and all-inclusive experiences guaranteed to make any player feel like a giddy eight year old discovering videogames for the first time. While Sony and Microsoft are constantly discovering new ways for players to machine gun and chop up fresh characters, Nintendo prides itself on simple, fluffy, family-friendly entertainment. Nintendo has long branded itself as the Disney of the videogame world.
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